Zipline Games Doubles Revenue from Vungle with Opt-in Video Ad Placement

Founded in 2010, Zipline Games is behind popular titles including Wolf Toss and Slots Tycoon. When the studio sought to increase revenue from Slots Tycoon, they turned to Vungle for a fresh, lucrative placement.   Today, the majority of Slots Tycoon’s revenue comes from Vungle video ads, thanks to a new placement that monetizes users…

#BeetVungle at Beetastic!

We’re all about the hustler spirit here at Vungle, so, when we heard about Ella and Zac Passfield, the under-ten-year-old game developing duo behind the adorable game Beetastic, we were all about it.   With the help of their father, John Passfield, who runs the game accelerator Right Pedal Studios in Australia, Ella and Zac…

Google Advertising ID FAQs

As of August 1, 2014 Google requires that all services related to advertising targeting and tracking on Android use the Google Advertising ID in lieu of other identifiers.   Here’s some useful information to help ensure your Vungle implementation continues to run smoothly with this change:   What exactly is the Google Advertising ID? Until…

Healthy Competition: Brought To You By Vungle’s Engineering Interns

Back in February I told you about a super impressive hackathon that Vungle had the privilege of sponsoring and attending — the McHacks hackathon, hosted by three of McGill’s finest hustlers.  Fast forward five months, those awesome kids with the Vungle hustle spirit coursing through their veins, are killing it as our engineering interns. In…

Download the New Vungle SDK Today!

We are so excited to announce that the new Vungle SDK (v3.0.8 for iOS and v3.1.0 for Android) is available for you to download TODAY!  We’ve written the new SDK from the ground-up to give you the best mobile advertising experience. Here’s a look at why the new Vungle SDK should be a part of…