Vungle is the way developers put video ads in their apps

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Vungle products provide necessary infrastructure for app monetization through video ads. More than 100 million people worldwide see a Vungle ad each month.

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  • Is Twitch Worth It For Mobile Developers? (Hint: We Say Yes.)

      The world’s longest turn in Hearthstone. The largest space battle in history. A Guiness Record breaking game of Pokémon. These all took place on Twitch – which claims to “broadcasts ALL the games!” and boasts 65 million monthly active users that share and watch live streams of gameplay. Twitch is a digital trophy case of gaming talent, incredible feats. and…

  • App Reviews Incoming! LaunchKit’s Review Monitor Handles the Fallout

      For game and app developers, staying on top of App Store reviews as they go live can be a challenge, especially when you’ve got your head buried in the day-to-day flow of new projects. You want to be able to celebrate the positive ratings and quickly deal with any issues or negative comments as…

  • 6 Trends Shaping the Games Industry in 2015

    2014 saw tremendous growth in the mobile gaming world, and this year’s continued expansion brings with it exciting opportunities and new challenges for developers. The mobile games industry is projected to top $40 billion by 2017, and today’s market trends can offer an insightful window into where the future is headed. With 2015 already off…

  • Education through Gaming – Inspiration from the White House

    Games are educational vehicles – we’ve all know that for some time. Children of the 90s will certainly recall learning equations from Math Blasters, geography and history from Where in the World is Carmen Sandiego?, and, well, puns from Monkey Island. But, despite these hopeful beginnings, edugames haven’t moved significantly forward in the classroom or in scientific…

  • 6 Tips on Captivating Players from Storm8’s Chief Creative Officer

      Tim LeTourneau knows a thing or two about game design. He’s worked in the industry for 25 years – as VP  of the Sims Studio at EA, leading creation of Farmville and now working at Storm8 on titles like Restaurant Story. At this year’s GDC, he shared insights on launching invest-express games (when users invest…

  • What’s in a Viral Hit? Trivia Crack & Tango Pull Back the Curtain

      What do Trivia Crack and Tango, a mobile messaging service, have in common? Oh, just about 20 million DAU. These powerhouse publishers have experienced huge success with users, and they joined Vungle on stage at GDC yesterday to talk about how. Here are the highlights: The Players Paul Del Pin: Head of Marketing & Sales…

  • Designed to Win: How to Monetize Users & Enhance Experience in Your Game [#GDC15]

      What do users want to pay for content? “The answer is ‘nothing,’” says Vungle VP of Product Mike Pilawski. 85% of people who consume music every day never spend a dollar for a song. For the average mobile game, 95% of users don’t spend any money on IAPs. In many cases, that leaves advertising to…

  • 7 Realities of Publishing a Mobile Game in China

    For developers looking to enter new markets, China is especially tempting. The opportunity is massive – more than 550 million smartphones and tablets are active in the country. A huge percent of these have gaming apps installed. But, once developers start looking into what it takes, it quickly becomes daunting. How to meet that challenge was the topic of…

  • 6waves Sees 40% Increase in User Retention with Video Ads

    The mobile advertising space isn’t very old, which makes us all the more proud of our long relationship with mobile games publisher and developer 6waves. A trusted partner since 2013, 6waves has expanded into new genres and geos, and we’ve been by their side to ensure that mobile video ads provide them with consistent, strong…

  • Three Ways to Connect with Vungle at GDC

    If you’re headed to GDC next week, there’s no doubt you’ll encounter a Vungler or two. It happens to be one of our favorite events of the year, and it’s in our beautiful hometown of San Francisco. We’ll be out in grand style this year, with a focus on providing educational opportunities for publishers at…