Vungle products provide necessary infrastructure for app monetization through video ads. More than 100 million people worldwide see a Vungle ad each month.
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What Are You Grateful For? 8 Ways to Say “Thanks” to Your Users
This time of year, people like to reflect on what they’re grateful for – be it family, friends, or the many servings of stuffing they’re about to consume. Game developers have one more item to add to the “grateful” list – they thank their lucky stars for the users who love their app, play it often, talk…
Meet Vungler Kevin Reamy!
Our HR guy is cooler than your HR guy! When Kevin Reamy isn’t busy helping grow Vungle, and believe me, he’s been busy (we’ve more than doubled in the past year) — you’ll find him riding down the California coast on his motorcycle, or jamming on his guitar. In what seems like a past life…
Developing Apps for the Chinese Market: 5 Things to Consider
The mobile explosion is firmly underway in China. With smartphones more affordable than ever before, the number of active smartphone and tablet devices in the market hit 550 million this year. And, nearly every single one has a mobile game installed. (For those of you doing the math, that’s 1.6 Chinese gamers for every American…
Bringing the Tech to AdTech: Vungle + Brightroll Talk Mobile Video And More
At yesterday’s M1 (Mobile-First) Summit, two influential leaders in mobile video and programmatic advertising talked about the changing industry and their roles in it. One was our CEO Zain Jaffer, who’s led an exciting year at Vungle with the launch of the Vungle Exchange and expansion into China. The other, Brightroll CEO Tod Sacerdoti, joined the…
Help Vungle Support Movember!
The men of Vungle are pretty into their facial hair. They take pride in their voluptuous, perfectly manicured, well coiffed beards — if you’ve ever come across a male member of the Vungle team, you’ve undoubtedly stared at his amazing chin cozy in awe. But, for the month of November (Movember as many of us…
5 Ways to Build a Killer Mobile Ad Experience
As mobile adoption continues to accelerate, perhaps no topic has been more widely debated or examined than how to best monetize mobile apps. In some ways, it’s funny that we’re still trying to develop a standardized mobile ad format that appeals to app developers, advertisers and of course consumers. With more than 80 percent of…
Level Up Your Game Development Skills at Beta Breakers Game Jam
Do you dream about creating the next Clash of Clans or Candy Crush? Are you always thinking up new game mechanics in your spare time? Then, you may want to head to Vungle HQ on November 14th for the annual Beta Breakers Game Jam. Some of the best game developers in the Bay Area are…
Meet Vungler Ray Myers!
When Ray Myers isn’t busy keeping Vungle’s ad servers running you can probably find him disassembling some sort of mechanical appliance (i.e. the Vungle coffee machine), inspecting every element to see how it works, and then meticulously putting it back together so the caffeine fanatics at the office don’t pummel him in a fit of…
Vungle Launches Beijing Office & Welcomes Partner Chukong Technologies to the Family
Today in Beijing, thousands of game developers, journalists and creatives will gather at the CocoaChina Developer Conference. With more than 700 million smartphone users in China now, attendees will have plenty to talk about as they navigate the booming yet fragmented Chinese app marketplace. At this meeting of mobile minds, we’re thrilled to announce the launch…
Can’t Stop Us Now: Study Shows Huge Growth for Mobile Advertising Ahead
Bloggers proclaimed 2014 as the Year of Mobile – and 2013, and 2012. Now, newly released data may have them heralding 2015 as the Year of Mobile Advertising. Business Insider estimates that mobile advertising revenues will climb to $50 billion this year, and by 2018, $82.7 billion. This huge growth in advertiser investment is a logical…